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1. So what do people do with Kronos? - in Ships and Modules [original thread]
Originally by: Glassback Looking at in station and going "I've got a Kronos!" Occasionally undocking and looking at from below. Ha ha! That is so true. -
- by Chi Prime - at 2008.07.05 11:28:00
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2. Flying the ship of another race, go or no go? - in Ships and Modules [original thread]
In my opinion everyone should fly at least two races, if not more. It gives flexibility. Personally I focus on Caldari/Gallente. -
- by Chi Prime - at 2008.07.05 11:24:00
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3. EW Nerfage - It's Sensor Dampers' Turn - in Ships and Modules [original thread]
I get the distinct impression that the people who like to go all out damage, and thus only find themselves on the receiving end of any EW will not be happy until all EW is nerfed to uselessness. If ECM is the best of the bunch, nerf it. Oh, the da...
- by Chi Prime - at 2007.02.27 10:21:00
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4. Nyx Overpowered? - in Ships and Modules [original thread]
Originally by: Gorion Wassenar I hate the carriers because they contradict the Prime fiction of this game. Caldari fighters was what allowed the Caldari state to cede from the Federation. Linkage "..the Gallente ships orbiting Caldari...
- by Chi Prime - at 2007.02.27 10:11:00
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5. Poisoning the Chalice: Smartbombs as a Counter to Nos. - in Ships and Modules [original thread]
Nice simple solution, I like it! - Ares, Raptor and Malediction needs fixing
- by Chi Prime - at 2007.02.22 18:07:00
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6. Ares, Raptor and Malediction needs fixing - in Ships and Modules [original thread]
Originally by: Kai Lae Your ares proposal has the same solution and problem in relation to the taranis, however since you propose expanding the number of missile launchers it will carry this is actually making the ship worse, because the C...
- by Chi Prime - at 2007.02.20 08:54:00
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7. Vexor description needs revising ?? - in Ships and Modules [original thread]
I believe that refers to the fact that drones do not need ammo (e.g. you can rat with it without needing ammo). - Ares, Raptor and Malediction needs fixing
- by Chi Prime - at 2007.02.09 20:11:00
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8. Amarrian Ship Yards? - in Ships and Modules [original thread]
Edited by: Chi Prime on 09/02/2007 19:46:23 As advocated in other threads, Khanid should in my opinion be redefined as armor tanking missile ships. This half'n'half thing should go. - Ares, Raptor and Malediction needs fixing
- by Chi Prime - at 2007.02.09 19:49:00
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9. Pimp my Hawk! - in Ships and Modules [original thread]
My Hawk has: 4 x rocket launcher II, 1 x 75mm rail II 1 x EM hardener II (swap if NPCing), 1 x boost amp (dunnot if t2 fits, havn't tried), 1 x gistii small shield booster, 1 x gistii 1mn afterburner 2 x power diagnostic II I once put 2 x gistii...
- by Chi Prime - at 2007.02.07 10:53:00
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10. Super safe spots. How do i make em? - in Ships and Modules [original thread]
What we need is highslot capital ship modules for 1) generating a forcefield and 2) area effect cloaking (if you are inside the cloak bubble you should see the others). - Ares, Raptor and Malediction needs fixing
- by Chi Prime - at 2007.02.07 07:17:00
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11. Thanatos or Moros ... the Decision? - in Ships and Modules [original thread]
I'd go for the carrier first, and then aim for a dread second. I've found carriers to be used more often than dreads. - Ares, Raptor and Malediction needs fixing
- by Chi Prime - at 2007.02.07 07:09:00
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12. Ares, Raptor and Malediction needs fixing - in Ships and Modules [original thread]
Originally by: Arte What would you think to a RoF bonus for the ares for it's launchers Originally by: Lord Loom CCP don't do RoF bonuses on frigates because of lag issues Indeed, ROF on frigates is a big no no due to lag i...
- by Chi Prime - at 2007.02.05 16:38:00
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13. Ares, Raptor and Malediction needs fixing - in Ships and Modules [original thread]
This post is influenced by Kai Lae's " Raptor and Ares are underpowered and need fixing " and Sarmaul's " Khanid MKII " threads. The former adresses the problem of the Raptor and Ares being underpowered, and the latter proposes to define Khanid as...
- by Chi Prime - at 2007.02.05 09:08:00
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14. Raptor and Ares are underpowered and need fixing - in Ships and Modules [original thread]
Edited by: Chi Prime on 04/02/2007 16:09:14 Originally by: Tennotsukai I agree with this post. The MK2 Raptor basically turns it into a Caldari Taranis, yet the MK2 ares is still just as gimped as nothing will change about it. If t...
- by Chi Prime - at 2007.02.04 16:13:00
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15. Raptor and Ares are underpowered and need fixing - in Ships and Modules [original thread]
Ares and Raptor does indeed deserve a boost. This idea seems to me a good solution.
- by Chi Prime - at 2007.02.01 11:00:00
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16. Storm and Corvus? - in Ships and Modules [original thread]
They have been renamed to "Raven State Issue" and "Tempest Tribal Issue " and are color variations of their original models. (You can find them under the "variations" tab under the tempest and raven.)
- by Chi Prime - at 2007.01.31 15:40:00
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17. Khanid MkII - in Ships and Modules [original thread]
A little harmless bump to keep this thread from being forgotten :)
- by Chi Prime - at 2007.01.31 11:21:00
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18. Warp to 0 is just a toy... don't get too used to it. (doomsday preach) - in Ships and Modules [original thread]
The sky is falling!
- by Chi Prime - at 2007.01.30 09:53:00
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19. Carrier fighters auto return to bay! How about making them do it fast? - in Ships and Modules [original thread]
Originally by: Tr4XX whats that smell? *sniff* lol Yarr!
- by Chi Prime - at 2007.01.30 09:18:00
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20. Carrier fighters auto return to bay! How about making them do it fast? - in Ships and Modules [original thread]
I am sooo hoping it works for node crashes aswell...
- by Chi Prime - at 2007.01.30 08:43:00
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